Model

Creating redefined operations

Edit default values of attributes and parameters

Inheritance Rearrangement

Key bindings

Moving elements in the model

Operation signature

Performance impact of live validations when editing models

Project Explorer and the Capsule Development viewpoint

Moving an operation or attribute to a super class using the Promote command

Sort attributes and operations and rearrange them in the model accordingly

Editing C++ properties of a UML generalization

Editing properties of model elements while coding in the Code editor

Overriding default values for properties in the "C++ General" and "C++ Target RTS" property tabs

Creating special operations for classes and capsules (constructors, destructors, getter/setter operations)

Creating move and copy assignment operators

Learning what the properties of model elements mean

Changing the direction of protocol events

Copying transitions

Moving transitions